eXTReMe Tracker

19:14 December 4th, 2006

Taxing Virtual Gaming Assets

Posted By: wraggster

Via Slashdot

It appears very likely that taxation of online games assets is inevitable. Quote: 'That's because game publishers may well in the not too distant future have to send the forms — which individuals receive when earning nonemployee income from companies or institutions — to virtual world players engaging in transactions for valuable items like Ultima Online castles, EverQuest weapons or Second Life currency, even when those players don't convert the assets into cash.

0 comments - Last Comment By wraggster

 

Part of the DCEmu Network DCEmu Blog